<<Back || Controllable Drone Design
Here is my controllable drone design for the Blender Game Engine. I modeled, textured and rigged this drone in Blender 27.09.2014.
3d and animation preview on Sketchfab
Controllable Drone in Blender Game Engine Test 1
Controllable Drone in Blender Game Engine Test 2
Controllable Drone in Blender Game Engine Test 3
You only need your mouse to control this drone in the BGE.
Also, I made a Python Script which controls the sound, the force and the rotor movement of the drone with only one property value.
Drone controls in Blender Game Engine:
- Mouse movement – Rotates the drone in the air, also moves the rotors (Rotor_R_2 and Rotor_L_2).
- Left mouse button – Drive the rotors by a property (rotor power) the property (rotor power) also controls the sound and the light-effect.
More details
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Subdivision ready
- Polygons 2,905
- Vertices 3,312
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
You can use this controllable drone free for non-commercial or educational projects.
Downloads:
Available formats
- Blender (.blend)
- 3D Studio (.3ds)
- Alembic (.abc)
- Collada (.dae)
- DXF (.dxf)
- Autodesk FBX (.fbx)
- MilkShape 3D (.ms3d)
- Alias/WaveFront Material (.mtl)
- OBJ (.obj)
- Agisoft Photoscan (.ply)
- Stereolithography (.stl)
- VRML (.wrl, .wrz)
- DirectX (.X)
- X3D (.x3d)
The drone texture in 2K res.
Wireframe
Some renders