<<Back || Rigged Futuristic Combat Jet
Here is my futuristic combat jet design which I have modeled, textured, rigged and animated in Blender from 03.02.2012 to 11.02.2012.
All animations can be controlled by only one action, it’s the same method as I used for my rigged hand. I inserted a control bones for the easy control of the moving parts as you can see in this animation test video/gif.
Armature control in Blender:
Select one special shaped bone, hit the S-Key and then move the mouse, to drive the animation.
Work in progress videos from 03.02.2012 to 11.02.2012:
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13
More details
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Subdivision ready
- Polygons 5,768
- Vertices 6,968
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
Downloads:
3D and animation preview on sketchfab
Futuristic Combat Jet (Rig Demo)
Available formats
- 3D Studio (.3ds) 4.49 MB
- Autodesk FBX (.fbx) (2 files)
- Collada (.dae) 4.93 MB
- Blender 2.74 (.blend) (3 files)
- Other 5.5 MB
- OBJ (.obj) 4.53 MB
- Alias/WaveFront Material (.mtl) 4.53 MB