<<Back || Futuristic Ghetto Building
Here is a futuristic ghetto building. I modeled and textured in Blender 20.11.2012.
The concept was created by Michael de Jong.
More details
- Animated No
- Rigged No
- VR / AR / Low-poly Yes
- Geometry Polygon mesh
- Polygons 6,194
- Vertices 10,425
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
Downloads:
Available formats
- OBJ (.obj) (3 files) –
- UnrealEngine (.uasset) 44.9 MB
- Unity 3D (.unitypackage) 30.2 MB
- Autodesk FBX (.fbx) (3 files) –
- VRML (.wrl/.wrz) 2.35 MB
- DXF (.dxf) 7 MB
- DirectX (.X) 8.72 MB
- Stereolithography (.stl) 1.11 MB
- X3D (.x3d) (2 files) –
- Alias/WaveFront Material (.mtl) (2 files) –
- 3D Studio (.3ds) (2 files) –
- Collada (.dae) (2 files) –
- Agisoft Photoscan (.ply) 1.92 MB
- Blender (.blend) (8 files) –
Time Lapse Video
Test in Unity