A controllable gun bot for the Blender Game Engine

This is a controllable gun bot which I designed and created some time ago.
Click on the image to get to the download.

This is a controllable gun bot

The limbs of the machine recognize with the ground, thanks to python and some floor constraints.

This is a controllable gun Blender Game Engine

I created a very simple ragdoll which registered the ground and transmits it to the armature bones with the help of some helper-empties.

This Bot works perfect in Blender 2.66 except that the normal maps are not supported, i think this is a bug.


Music by Aaron Costain

gun_jumper_concept_by_dennish2010-d4mxb28

Here is a conceptual drawing

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s