A controllable gun bot for the Blender Game Engine

This is a controllable gun bot which I designed and created some time ago.
Click on the image to get to the download.

This is a controllable gun bot

The limbs of the machine recognize with the ground, thanks to python and some floor constraints.

This is a controllable gun Blender Game Engine

I created a very simple ragdoll which registered the ground and transmits it to the armature bones with the help of some helper-empties.

This Bot works perfect in Blender 2.66 except that the normal maps are not supported, i think this is a bug.

Music by Aaron Costain


Here is a conceptual drawing